How Prince of Persia Defeated Apple II's Memory Limitations | War Stories | Ars Technica

Uploader: Ars Technica

Original upload date: Tue, 17 Mar 2020 00:00:00 GMT

Archive date: Fri, 03 Dec 2021 08:09:44 GMT

For today’s episode of War Stories, Ars Technica sat down with Prince of Persia creator Jordan Mechner to learn about the challenges he faced while bringing his ambitious vision for the game to life.
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