Original upload date: Wed, 11 May 2016 00:00:00 GMT
Archive date: Mon, 29 Nov 2021 23:20:21 GMT
Diablo developer David Brevik returns to the GDC stage to give a classic post-mortem on Blizzard's action RPG hit Diablo in this 2016 talk. Brevik shares key takeaways from the experience and sheds li
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ght on how the game went from a single-player, turn-based claymation DOS game to the genre-defining classic it became.
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