Original upload date: Thu, 20 Apr 2017 00:00:00 GMT
Archive date: Tue, 07 Dec 2021 23:12:31 GMT
In this 2011 GDC postmortem, Spelunky creators Derek Yu and Andy Hull tell the story of how Spelunky grew from a popular freware PC game into a version that would be ported onto Xbox Live Arcade, and
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eventually on to many other consoles.
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