Ray Traced Ambient Occlusion
Uploader: NvidiaGameWorks
Original upload date: Thu, 21 Jun 2018 00:00:00 GMT
Archive date: Wed, 01 Dec 2021 09:51:27 GMT
SSAO (Screen Space Ambient Occlusion) is a popular but limited process being used in contemporary games. Ray tracing provides better results. We explain why, and prove it with a set of side-by-side ex
Show more...