Original upload date: Wed, 24 Apr 2013 00:00:00 GMT
Archive date: Sat, 11 Dec 2021 18:46:33 GMT
Join special guests, Bill Polson, Dirk Van Gelder, Manuel Kraemer, Takahito Tejima, David G. Yu and Dale Ruffolo, from Pixar Animation Studios' GPU team, as they show how real time display of subdivis
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ion surfaces helps artists be more productive, and how this code is open source and engineered for ease of integration.
OpenSubdiv is a set of open source libraries that implement high-performance subdivision surface (subdiv) evaluation on massively parallel CPU and GPU architectures. The code embodies decades of research and experience by Pixar.
Join us for this informative webinar and see how Autodesk and Pixar are working together to build technology with stunning real-time results.